Why Is Nintendo Doing 3D Now_
Published: January 01, 0001
Reading Time: Approx. 8 mins
In 1995, Nintendo released the Virtual Boy, u31 game เข้าสู่ระบบ a 3D gaming peripheral that made people vomit. It was yanked from the market, and Time called it one of the worst inventions ever. Yet, Nintendo has returned again with 3D. Why? And why now? The Nintendo 3DS, however, isn’t the
first time Nintendo has thought about giving the third dimension another go.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); The GameCube, which launched in 2001, actually
had 3D capable internal circuitry. “We did experiment with 3D games being shown on a u31 เครดิตฟรี 188 [separate] 3D LCD display and it was working. But the display was very expensive, so we did not think it practical or reasonable to offer this as a product,” Nintendo president Satoru Iwata told the Nikkei.
Nintendo also considered making its Game Boy Advance handhelds with 3D u31 เข้าสู่ระบบ screens. However, 3D screens during the GBA era were expensive, and Nintendo isn’t not one to lose money on selling hardware. “The cost would have been very expensive, the screen resolution was not high enough and the processing
power at the time was not strong enough, so once again we had to give in.” According to Nikkei, work began on the Nintendo 3DS two years ago and the rise of 3D televisions and movies was a kwinky dink. “In terms of processing power, resolution and a reasonable price point,” Iwata added, “it just happened to be now that Nintendo was able to make the 3DS.” Nintendo Writes New Chapter Of Its Adventures In 3D [Nikkei]