Remnant 2 rules. I've not talked about (or played) it in a while, mind, but that's because it's not a game that overstays its welcome, nor does it string you along with battle passes and endless mandatory FOMO grinds. It's just a very competent, imaginative soulslikey shoot-'em-up ARPG that sees you gunning through multiple worlds, packed with some .
It's also received two generous DLCs— and . Now the third one's on its way, and it's called The Dark Horizon. In the same way that Remnant 2's last two expansions further developed the base game's worlds of Yaesha and Losomn, The Dark Horizon will take place in the already-existing science fiction horrorscape N'Erud—a place that wears its Ridley Scott influences on its sleeve.
"Players will return to the necropolis world of N’Erud only to discover that a bizarre phenomenon has taken hold," reads an , thin on the story details—which is fair, we've not even had a trailer yet. The Dark Horizon will be coming out in September this year which, Gunfire Games admits, is a little later than [[link]] it would have liked:
"When we launched Remnant 2 one year ago, we promised the release of all three DLCs in this first year. We’ve made the difficult decision to move back the release of our third DLC, so that we have more time to deliver you the best possible experience that you deserve."
While broken promises are never ideal, I'm willing to give Gunfire Games plenty of slack here because of just how solid its past two DLCs have been—if you're a fan of the base game, they're some excellent value for money.
Both The Awakened King and the Forgotten Kingdom pack eight hours [[link]] of playtime punch each, are priced under $10, and add an armoury of items, weapon mods, and one class each into the base game. You can even if you don't have the DLC yourself—you just won't be able to use the items you pick up until you own the content on your own dime.
That's not even mentioning the , which "will be free for everyone"—presumably everyone that owns the game—"we’ll reveal soon along with a new progression system". Yeah, I'm happy to let Gunfire Games take its time.